So the time has come again for me to start dieting – or, more precisely, sticking to the half-hearted, part time diet I’ve been ‘on’ for the last six months. New year’s is a good enough time to start, although I expect the gym’ll be packed. However I need to start now, and start hard, because in May my brother’s and I are going to Comicon as the Ginyu Force from Dragon Ball Z.
And so the Spartans Smackdown has finally come around! It was a great two days of gaming with a large number of great people. My normal trepidation about the character of people who play Warhammer/9th Age and their unnecessary pedantic ism was swiftly banished and I thoroughly enjoyed the entire event.
I have abandoned the Dread fleet. The black flag flies no more, instead lying tattered and frayed upon sands stained with elven blood. The dark cloud of Ninth Age 1.2 has done what no player or foe has done before now. It has robbed my Dread Elves of their claws and has broken my will to lead them. The Dread Elf dream is dead. Why? A fair question.
The day after I’d finished my edits to the first draft and emailing the manuscript out I found myself at a bit of a loose end. I’m off work on Annual Leave at the moment – couldn’t carry it all over so had to use some – and spent most of the morning bumming around, half-heartedly playing computer games or disinterestedly reading. I’ve also finished X-COM 2, a fantastic game (and game series) that I highly recommend, so really had nothing else to do. It was awfully unsettling after driving myself hard to read and edit my entire novel over the two weeks before.
I have recently begun a new Pathfinder campaign for a group of players who, while veteran gamers, are fairly new to paper-based Role Play Games. Several of them played WoW and other electronic RPGs, but these are a very different experience to paper-based ones. Mostly this difference comes down to the actual role playing; in… Continue reading Basements & Bugbears – An Adventure Begins
My fourth practice game in September was against Mike’s Vermin Swarm, as mentioned previously. Having already played Mike I was confident I could beat him. He had changed his list, adding in even more ranged firepower and somehow shuffling points about to get not one but two war platforms. He’d used this new list to beat John P, a regular tournament attendee and very good player, so perhaps I should have had slightly less bravado about going into this game. Mike was also the one who clarified how powerful the Magic Resist rules are to me, so again I should have gone in with a fairly sharp mind.
While I cursed DJ and prayed to the Dice Gods to set his beard a light in his sleep, I also got to play Matt “The Stampede”’s Beast Herds tournament list and got another game against Mike’s redesigned Vermin Swarm list. Both games held some concerns beforehand for me, and both held some surprises too. I’d like to thank both of them for some very fun and very educational games – I definitely learned a lot about my army and tactically!