Building Dread Elves, Not Dead Elves – Final Entry; I Dreamed a Dream…

I have abandoned the Dread fleet. The black flag flies no more, instead lying tattered and frayed upon sands stained with elven blood. The dark cloud of Ninth Age 1.2 has done what no player or foe has done before now. It has robbed my Dread Elves of their claws and has broken my will to lead them. The Dread Elf dream is dead. Why? A fair question.

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Building Dread Elves, Not Dead Elves – Part III

While I cursed DJ and prayed to the Dice Gods to set his beard a light in his sleep, I also got to play Matt “The Stampede”’s Beast Herds tournament list and got another game against Mike’s redesigned Vermin Swarm list. Both games held some concerns beforehand for me, and both held some surprises too. I’d like to thank both of them for some very fun and very educational games – I definitely learned a lot about my army and tactically!

Designing Dread Elves, Not Dead Elves – Entry 2

So after my previous Dread Elf post focusing on list writing and what the book offered that was actually worth putting on the table, I have not one but TWO battle reports, albeit condensed somewhat and lacking pictures (sorry!). The first was against Dan P’s Beastmen army, the second against Mike’s Vermin Horde. Read on to find out how the games went, and whether my clever plotting achieved anything.

Designing Dread Elves, Not Dead Elves – Entry 1

I have recently begun practicing for the Surrey Spartans first official 9th Age tournament – we’re organising prizes and everything! Now that our competitive scene has evolved past the bragging rights stage, I’ve got to get my arse in gear and put a decent list together. This is a run down on my thought process